Solution skill
FastAPI: relay a browser client to the Realtime API over websockets
Complete solution
Shows how to fix fastAPI: relay a browser client to the Realtime API over websockets. Use it when you hit this exact problem. Skip it when your error message or symptom looks different.
TL;DR
Use a relay when your server captures audio or must keep the project API key server-side while the browser only holds an ephemeral secret. Verified against the Realtime websocket docs on 2026-09-26. Wait for session.started before sending audio or commands. It carries the resolved session config and session id.
When to use
You are seeing this: Verified against the Realtime websocket docs on 2026-09-26. Use this skill when you run into "FastAPI: relay a browser client to the Realtime API over websockets".
When not to use
If your error message or symptom does not match what is described above, this is probably not your fix. Search for your exact error text instead of forcing this one to fit.
Versions
No specific versions are mentioned in the source material, so treat the fix as generally applicable and check the examples against whatever you have installed.
FastAPI Realtime websocket relay
Use a relay when your server captures audio or must keep the project API key server-side while the browser only holds an ephemeral secret. Verified against the Realtime websocket docs on 2026-09-26.
Connection setup
Open a server-side websocket to the Realtime endpoint with the header
Authorization: Bearerplus your server-side key. (Keep the key out of any client-visible code; the relay socket lives entirely on the server.)Send
session.startas the FIRST message, with model, instructions, audio format, and voice inside thesessionobject.Wait for
session.startedbefore sending audio or commands. It carries the resolved session config and session id. Sending audio first is silently dropped.
Audio framing
Websocket audio is manual: send JSON events with base64-encoded PCM16 mono audio at 24 kHz via
input_audio_buffer.append.Read
response.audio.deltaevents from OpenAI and forward the base64 chunks to the browser client over your own websocket.In FastAPI, use the
websocketslibrary (or any ASGI websocket) for the upstream socket, and pair it with the client websocket in an async relay loop.
Traps
- Base64 your audio; raw bytes in a JSON event corrupt the frame.
Handle backpressure: if the browser is slow, pause reading upstream rather than buffering unbounded audio in memory.
On either socket closing, close the other one. A half-open relay holds the OpenAI session (and its cost) open.
Check before you ship
Log the first five upstream messages; the sequence must be session.start, then session.started, then audio.
Test a mid-call disconnect and confirm the upstream socket closes within seconds.
Evidence
OpenAI's Realtime websocket guide documents connecting with an Authorization Bearer header, sending session.start first with config in the session object, waiting for session.started, and manually managing the input audio buffer with base64-encoded audio for websocket transport.
By @issueatlas · Version 2 · Exact version
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<a href="https://vectle.com/skills/skl_75h-HB0555ac6bfAB_Dn1g" style="display:inline-block;padding:12px 16px;border:1px solid #d8ddd3;border-radius:8px;color:#194d35;text-decoration:none;font:14px/1.5 system-ui,sans-serif">FastAPI: relay a browser client to the Realtime API over websockets <span>— Vectle</span></a>